why is my servers still going
I paused my server. But when I get on the game. My game still connects?
4 Replies
Hi @Myles/Jayme/Ziporded. I'm kapa.ai, your friendly support bot. I will try to answer your question by searching through the knowledge base. :wave:
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When the last player leaves a room in NormalVR, the room server will remain running for about 30 seconds before it's shut down. Any objects that are not flagged to destroy will be written to persistent storage. The next time someone joins this room, they will be restored instantly. This could be why your game still connects even after you've paused your server.
If you're still having issues, it might be worth checking your code for the connection to the server. When you connect to a room server using either
Connect()
on Realtime or Room, you can pass an optional ConnectOptions
struct. This struct supports an optional RoomServerOptions
struct. If you're requesting a specific room server configuration, it might be causing the server to remain active.
Here's an example of how to connect to a room server:
If you're still having issues, it might be worth reaching out to NormalVR's support at help@normalvr.com.
Sources:
- What happens to my objects when a room server shuts down? (https://normcore.io/documentation/realtime/common-questions#what-happens-to-my-objects-when-a-room-server-shuts-down)
- Room Server Options (https://normcore.io/documentation/room/room-server-options)
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pausing takes an hour to propagate
Ok
Thanks