are all properties on a model updated at the same time?
if I update multiple properties on a model at the same time on the same frame, will they sync to clients at the same time?
for example:
if I update local, prefab, and locallyOwnedMonaBody at the same time, will all of these properties arrive on a client at the same time?
4 Replies
Hi @Ryan Green | MONA. I'm kapa.ai, your friendly support bot. I will try to answer your question by searching through the knowledge base. :wave:
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Normcore serializes all updates once per network frame (~20hz) and groups them into the same packet. However, when model updates are applied, they’re applied one at a time, and a change event fires for each value. It’s possible that the other values from that packet hadn’t yet been applied when you log the values on your model from inside of
valueDidChange
.
In order to get an event that fires once all updates have been applied to a model, you can use RealtimeCallback
. This means that while all the updates are sent out together, they may not be applied all at once on the receiving client.
So, if you update _localId
, _prefabId
, and _locallyOwnedMonaBody
at the same time, they will be sent out in the same packet, but they might not be applied on the client side at the exact same time.
You can find more details in the Normcore Documentation (https://normcore.io/documentation/room/common-questions#sometimes-when-i-log-the-values-on-my-model-from-inside-of-valuedidchange-not-all-the-values-that-i-set-on-another-client-update-when-are-updates-sent-out-and-how-are-they-applied).
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