ReadStream was expecting to read a Null type from the stream, but was asked to read a Model type
I started getting this error in my game when I started disconnecting from it by closing the app. My game has a player and a bot that use the same model for the RealtimeComponent. The bot model changes on the host side. Without the bots, the player exits - no error. With bots, the player exits - there is an error. It does not matter whether it is a client or a host leave the game. At this point, in theory, nothing special changes in the network models, just the player leaves the game. What could this be related to?
