Lordan
Lordan2mo ago

Using normcore natively on VisionOS (Apple Vision Pro)

I noticed that Normcore says it supports the Apple Vision pro - but I think the package (normcore) is only usable through Unity? Or at least that's what I get the impression of reading through the documentation. Is it possible to use it in something native like Swift for VisionOs? I'm thinking about something along the lines of syncing 2 scenes (one in Unity) and one setup directly in VisionOS on an AVP. I would like to think this is possible but wondering how hard it is to do
4 Replies
kapa.ai
kapa.ai2mo ago
Hi @Lordan. I'm kapa.ai, your friendly support bot. I will try to answer your question by searching through the knowledge base. :wave: ---------------------- I'm sorry, but based on the provided knowledge sources, Normcore is a networking solution specifically designed for Unity. It does not mention support for native development in Swift or for VisionOS. Normcore supports all platforms supported by Unity 2020 LTS, including iOS, but it does not specify support for Apple Vision Pro or VisionOS. Normcore allows you to synchronize objects in a scene using realtime components (https://normcore.io/documentation/realtime/realtimecomponent), and it includes a rich API for creating your own components. However, this functionality is designed to work within the Unity environment. If you have further questions or if your topic isn't covered in the documentation, you can join their Discord (https://normcore.io/discord) and ask directly. ---------------------- Note: you can ask me a follow up question by @ mentioning me again :speech_balloon: ----------------------
kapa.ai
kapa.ai2mo ago
<@1086266027622535299> kapa.ai is still learning and improving, please let us know how it did by reacting below
Lordan
Lordan2mo ago
So I suppose this banner means its supported through Unity and not natively
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maxweisel
maxweisel2mo ago
that’s correct