SoundGuy2S
Normal11mo ago
12 replies
SoundGuy2

Problem syncing objects after instanciating.

I have an app that has a PC client and a VR client - using the Cube play and VR player prefabs from the samples with some changes i made

I have a task to spawn an object that would be a child of the VR head so it will move in reference to the VR Player.
However the spawning and manipulation of the object must happen on the PC client.
I'll attach the code in a comment.


I see that the object is created on the PC , and its parent is indeed the VRHead reference, but, i can't check it on the VR and it spwans on the ground instead of attached to the head.
Is the parenting thing wrong or what am i doingsomethign else wrong?


I see the object being swpawns in the VR just not moving with the head
image.png
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