MikameelM
Normal11mo ago
5 replies
Mikameel

Networked player names design pattern

I want to use player names to log scores.

I want each player to have a name that is set locally before joining any realtime session.

I want to store that name to player prefs.

when a player joins a session, I want their name to be shown in a textmeshpro line above their head.

What is a good model example for this?
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