Parent and child transforms scale sync
If I have a Parent transform with a RealtimeTransform and ownership of it, then this parent has a child transform, does changing the child's scale get's synced to remote players?
When operating in Transform mode, RealtimeTransform synchronizes the localPosition, localRotation, and localScale of a GameObject.RealtimeTransform Documentation
If you have multiple nested Transforms, you need to synchronize all of them with .Using RealtimeTransform
localPositionlocalRotationlocalScaleRealtimeTransform