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Hi @gubebra. I'm kapa.ai, your friendly support bot. I will try to answer your question by searching through the knowledge base. :wave:
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To get the connected region in Normcore, you can use the
region
property of the Realtime component. This property provides metadata about the current room server region.
Here's how you can access it:
The region
property returns a RegionMetadata?
object (nullable type) that contains information about the region where your room server is hosted Realtime Reference.
Normcore automatically determines the ideal region to host your room based on the players connecting, as mentioned in the Unity Client Architecture documentation. The region selection is part of Normcore's cloud infrastructure, which consists of matchers, clusters, and rooms distributed across multiple regions to ensure low latency connections Cloud Infrastructure.
If you need to limit the range of hosts or regions for corporate networks or specific deployment needs, you might want to consider Normcore Private, which allows for more control over deployment regions.
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