Plugin Mismatch Error on 2.15.4
I'm getting a mismatch error after updating to version 2.15.4 (was previously on 2.13.2). Getting the error on WebGL when trying to connect to a host that's on Android. I restarted the editor and rebuilt for both platforms. I see that this was a bug in 2.15.3 but still getting it on the latest for some reason. Any idea what might be going on?

4 Replies
Hi @mindgeek. I'm kapa.ai, your friendly support bot. I will try to answer your question by searching through the knowledge base. :wave:
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I'm sorry, but the knowledge sources do not contain specific information about a "plugin mismatch error" in Normcore version 2.15.4 or 2.15.3, nor do they detail cross-platform (WebGL ↔ Android) plugin compatibility issues for these versions. The documentation does mention that Normcore WebGL support is in alpha and that you should use the correct preview package version for WebGL builds, but it does not address plugin mismatch errors or provide troubleshooting steps for this scenario.
If you are experiencing a plugin mismatch error after updating, I recommend double-checking that both your WebGL and Android builds are using the exact same Normcore package version, including any alpha or preview tags required for WebGL (e.g.,
3.0.0-webgl-alpha.X
for WebGL projects). If the issue persists, it may be a bug or a versioning issue not covered in the documentation, and reaching out to the Normcore team or community for direct support would be the best next step.
For reference on WebGL support and known issues, see the Normcore WebGL documentation.
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This is a known issue with 2.15.x and webgl. We recommend staying on 2.13 for now
Ohh I see good to know. Thanks! Will keep on eye on future updates