CamC
Normal7mo ago
30 replies
Cam

Ownership of child components with a parent realtime view owned

Feel like this should be obvious but I don't know how to solve it at the moment. I have a gameobject with the root view owned by a client (So it can be destroyed when leaving), but I also have child components on the object that I want to be owned by different clients, however this doesn't exactly seem to be possible in the default state?
I'm wondering if it's basically just possible to have the child component be owned by whoever while having the root view owned by a different client. Alternatively another solution could be destroying it myself when the owner leaves? I'm not sure how normcore handles that however, or if there are nice callbacks for when clients join / leave
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