RonJamesR
Normal6mo ago
6 replies
RonJames

realtime.clientID

So i'm using the client id to work out an indexing system for players and am currently looking at reconnecting players who disconnect. I notice when players reconnect to a room. Their client ID stays the same as their previous connection. This is actually very helpful but I want to understand how the client ID works and if it will reliably stay consistent. I'm using this for a webgl project so I need to know this will be consistent behaviour.
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