Automatic ownership transfer to lowest connected player if already owned.
Particularly when large numbers of rigid bodies are involved it can become tricky to manage objects as players disconnect. From a practical standpoint you would never want an object that was owned to suddenly stop moving when the owner leaves. Of course you can manually set up systems to handle this but it is a feature request after all π
6 Replies
100% agreed. They definitely do not like it when the owning client leaves
Hell yeah!
This is a great idea. Also on the list now π
THANK YOU! π
wait it didn't do the reputation thing?
Thank you! Sweet! (give max rep π )
haha I donβt know if feature requests count lol