xulipa
xulipa
NNormal
Created by xulipa on 5/18/2024 in #🤝ask-a-question
How to sync walking sounds
How should I sync walking sounds?
19 replies
NNormal
Created by xulipa on 5/8/2024 in #🤝ask-a-question
How can I respawn avatar prefab
How can I respawn the VR Player prefab
6 replies
NNormal
Created by xulipa on 5/4/2024 in #🤝ask-a-question
Best way to change VR Avatar scale at run time
I want to change an item on the VR Avatar to get smaller and bigger based on a collision - what's the best way to do this and sync these changes to all clients?
13 replies
NNormal
Created by xulipa on 5/1/2024 in #🤝ask-a-question
Realtime Objects on XR Origin doesn't sync
An object on my XR Origin player that I attached an Realtime View + Transform doesn't sync. But whatever I add to the VR Player prefab syncs just fine.
7 replies
NNormal
Created by xulipa on 3/19/2024 in #🤝ask-a-question
Updating Normcore from 2.1 to 3.0.0 webgl alpha
When updating from Normcore 2.1 to 3.0.0 and restarting Unity - I'm getting this error on all my models: Assets\Scripts\ReadySync.cs(6,14): error CS0311: The type 'UserReadyModel' cannot be used as type parameter 'TModel' in the generic type or method 'RealtimeComponent<TModel>'. There is no implicit reference conversion from 'UserReadyModel' to 'Normal.Realtime.RealtimeModel'.
6 replies
NNormal
Created by xulipa on 3/19/2024 in #💭feature-request
Add more code examples to documentation
Title says it all 🙂
9 replies
NNormal
Created by xulipa on 3/14/2024 in #🤝ask-a-question
Store list of player states
I want to check the readiness of players, to identify who is currently playing which means the rest of the players cannot currently play. So I'm thinking I need to retrieve client IDs locally and then add that to a dictionary or a realtime set?
17 replies