Multiroom voice
If my player is connect in two rooms, how to turn off voice in only one room?
Solution:Jump to solution
This is correct. Or modify the RealtimeAvatarVoice component to close the audio stream altogether.
5 Replies
Hi @Diego. I'm kapa.ai, your friendly support bot. I will try to answer your question by searching through the knowledge base. :wave:
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Hmm, I don't know enough to give you a confident answer yet. The provided knowledge sources do not contain specific information on how to turn off voice in only one room when a player is connected to multiple rooms in Normcore. However, the
RealtimeAvatarVoice
component in Normcore does include a mute
property that can stop sending audio, effectively muting the player for everyone in the room. But it's not clear how this would work when the player is connected to multiple rooms.
For more detailed information, you might want to check the Normcore Documentation (https://normcore.io/documentation).
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Solution
This is correct. Or modify the RealtimeAvatarVoice component to close the audio stream altogether.
it should be doable to turn off for only a room right? how the idea of using multiroom connection to separate things in normcore works with this? can I have any sample of multiroom usage?
you can connect to a room and not spawn an avatar if you just need it for scene objects say