Gregory OsborneG
Normal2y ago
6 replies
Gregory Osborne

Reconnect Audio after recording with the microphone

We're making a multiplayer music making application. We're recording an audio clip with the Microphone and we've discovered that as soon as we start recording it disables the Realtime Avatar Voice. I'd like to be able to reconnect the audio once we stop recording, but it seems the "_rebuildAudioStream" bool is private and we can't trigger it manually through code without destroying the component (and associated mouth move component) and readding them through code. Is there a better way?
Was this page helpful?