beeeenB
Normal2y ago
beeeen

In-editor references disappear

We find that if we reference a prefab in the editor (such as dragging & dropping it into a public gameobject field), everything will work fine UNLESS the prefab is in the Normal/Resouces folder. In that case, there's a possiblity that the reference will be "broken" or dissapear. This happens to us frequently. Even the RealtimeAvatarManager script which requires a reference to the LocalAvatarPrefab will possibly lose this reference if changes are made to the prefab.

Any ideas on what's going on here and how to fix it?
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