Add an event for when a whole model is updated after each property is done updating
A common issue people have is that they check the first property update event but find that the 2nd property hasn't been updated yet.
A more useful event would be when the whole model is done updating then you wont get so many noob mistakes.
3 Replies
I have wondered how to handle this before, often i've just made different models to avoid it
one way is to add a yield till end of frame
RealtimeCallback does this, but I think there’s a bug where sometimes it fires even if no properties have changed
we’ve got a bug report internally to fix it