Experiencing issues with idle players
I needed to change the time a player is disconnected for being inactive. Is this possible?
7 Replies
Hi @gubebra. I'm kapa.ai, your friendly support bot. I will try to answer your question by searching through the knowledge base. :wave:
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Hmm, I don't know enough to give you a confident answer yet. The information provided does not specify how to change the idle time before a player is disconnected. However, it does mention that when all players have disconnected, the room server remains idle for 30 seconds before shutting down. This setting does not seem to be configurable based on the provided information.
For more details, you may want to check the official Normcore Documentation (https://normcore.io/documentation).
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I was hoping that I could change this value. I noticed that players are disconnected after 30 seconds if the app is paused (device locked, pause editor, ...). Just to be clear, by inactive player I don't mean players who are standing still without interacting, but players who have paused the application by locking the device, or minimizing the application.
From what i researched, normcore disconnects idle players after 60s of inactivity (locking the device, etc.. basically no network updates) and i think the server closes after 30s of no online users. I don't think this is configurable
I don't think this is configurable in public. Best you can do is reconnect when the play comes back.
Normcore is 60, the background thread will keep you connected until the device pauses all threads on the application. As far as I know, Oculus does not let you configure this. Users can disable it, but by default the OS will eventually pause all threads when your app is backgrounded or they take the headset off
Alright, thanks for all the help guys, I'll see what I can do