xulipaX
Normal2y ago
xulipa

Collider on Full Body Avatar

I've implemented a full body avatar (with Final IK) also known as a VRIK onto the VR Player prefab from Normcore. I've added a collider to the body, however it seems to be colliding with the floor plane and disrupts movement and sometimes throws the player completely off the scene. I've tried going into projects settings and disabling collisions for both floor and bodycollider but that didn't fix it.
I'm also just looking for any guidance of how to setup the collider.
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