MechabitM
Normal15mo ago
2 replies
Mechabit

Make OnModelReplaced fire after connecting to a room

This has caught me twice and it might be intended behaviour but it feels like a bug.
When I want to store room time in a model when isFreshModel is true for a scene view I have to make a coroutine wait for room != null and then I forget the next project I start cos it's counterintuitive.

If room is supposed to be not null when OnModelReplaced is fired then this is a bug report 🙂
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