Aloonytunes
Aloonytunes2w ago

P2P Servers with Normcore?

I want to make a game that supports p2p game hosting for custom games while using dedicated servers for games that require matchmaking. Does normcore support p2p in some way?
9 Replies
kapa.ai
kapa.ai2w ago
Hi @Aloonytunes. I'm kapa.ai, your friendly support bot. I will try to answer your question by searching through the knowledge base. :wave: ---------------------- Based on the provided knowledge sources, I don't have specific information about Normcore supporting peer-to-peer (P2P) game hosting for custom games. Normcore is primarily designed as a client-server model with dedicated room servers. According to the documentation, Normcore uses a client-server architecture where all multiplayer traffic (audio, video, and data) is sent directly between the room server and the Normcore application to keep latency low Documentation > Architecture > Cloud Infrastructure > Rooms (https://normcore.io/documentation/architecture/cloud#rooms). Normcore does offer flexibility in terms of hosting options: 1. You can use Normcore's hosted service that automatically scales to millions of users Documentation > Essentials > What Is Normcore? (https://normcore.io/documentation/essentials/what-is-normcore). 2. For more control, you can use Normcore Private, which allows you to host Normcore yourself, either through Normcore Private Cloud or Normcore Private On-Premises Documentation > Normcore Private (https://normcore.io/documentation/normcore-private). However, none of these options explicitly mention P2P support for custom games. If you need more specific information about P2P capabilities or alternative solutions for your use case, I would recommend following the advice given in the documentation: "If the topic isn't covered on our docs, join our Discord (https://normcore.io/discord) and ask us!" Documentation > Essentials > Common Questions > Does Normcore support X, Y, Z? (https://normcore.io/documentation/essentials/common-questions#does-normcore-support-x-y-z). ---------------------- Note: you can ask me a follow up question by @ mentioning me again :speech_balloon: ----------------------
kapa.ai
kapa.ai2w ago
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Mechabit
Mechabit2w ago
no its cloud servers or self hosted servers no p2p
Aloonytunes
AloonytunesOP2w ago
Any ideas on how to include both p2p and dedicated?
Mechabit
Mechabit2w ago
not on normcore no
Aloonytunes
AloonytunesOP2w ago
https://discord.com/channels/393839515074297858/638800550464585768/1246136969692581918 In this scenario is each lobby that a player creates a dedicated server?
Mechabit
Mechabit2w ago
each room is a separate server instance on the cloud
Aloonytunes
AloonytunesOP2w ago
Sorry to bother you again, would you happen to know how the server browsing is done? Where is the server list stored so that other people can see it?
Mechabit
Mechabit2w ago
there's no server brower, you need to use unity lobby or some other 3rd party solution