P2P Servers with Normcore?
I want to make a game that supports p2p game hosting for custom games while using dedicated servers for games that require matchmaking. Does normcore support p2p in some way?
9 Replies
Hi @Aloonytunes. I'm kapa.ai, your friendly support bot. I will try to answer your question by searching through the knowledge base. :wave:
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Based on the provided knowledge sources, I don't have specific information about Normcore supporting peer-to-peer (P2P) game hosting for custom games. Normcore is primarily designed as a client-server model with dedicated room servers.
According to the documentation, Normcore uses a client-server architecture where all multiplayer traffic (audio, video, and data) is sent directly between the room server and the Normcore application to keep latency low Documentation > Architecture > Cloud Infrastructure > Rooms (https://normcore.io/documentation/architecture/cloud#rooms).
Normcore does offer flexibility in terms of hosting options:
1. You can use Normcore's hosted service that automatically scales to millions of users Documentation > Essentials > What Is Normcore? (https://normcore.io/documentation/essentials/what-is-normcore).
2. For more control, you can use Normcore Private, which allows you to host Normcore yourself, either through Normcore Private Cloud or Normcore Private On-Premises Documentation > Normcore Private (https://normcore.io/documentation/normcore-private).
However, none of these options explicitly mention P2P support for custom games.
If you need more specific information about P2P capabilities or alternative solutions for your use case, I would recommend following the advice given in the documentation: "If the topic isn't covered on our docs, join our Discord (https://normcore.io/discord) and ask us!" Documentation > Essentials > Common Questions > Does Normcore support X, Y, Z? (https://normcore.io/documentation/essentials/common-questions#does-normcore-support-x-y-z).
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no its cloud servers or self hosted servers no p2p
Any ideas on how to include both p2p and dedicated?
not on normcore no
https://discord.com/channels/393839515074297858/638800550464585768/1246136969692581918
In this scenario is each lobby that a player creates a dedicated server?
each room is a separate server instance on the cloud
Sorry to bother you again, would you happen to know how the server browsing is done? Where is the server list stored so that other people can see it?
there's no server brower, you need to use unity lobby or some other 3rd party solution