Unity ECS Networking With Normcore?
I asked this question to the AI bot a month or two ago and also got a response from Mechabit or Max but I've since forgotten their responses. With all of the great updates that are on their way, I wanted to see if there was any updated response to the possibility of Normcore supporting the Entity Component Stack.
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Our studio has been considering ECS for future games but haven't yet decided upon it. Given that we like to make multiplayer games, the networking solution that we will consider is a big consideration.