kyleK
Normal8mo ago
14 replies
kyle

Connecting rooms by geo

I know that new rooms are colocated with the first person who enters the room, but is there a way to specify room geos manually? The use case is funneling players automatically into an existing room for their geo or to create one if it doesn't exist. Right now, my game just funnels players into any open room, which can cause some players to get stuck with bad ping.

If I have to do this manually, is there a way to know what geos Normcore supports? Or is the best thing for me to just bucket them on my own and let the buckets connect to whichever Normcore server it finds?
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