Meta Avatar loads too far into the floor
On the Meta Avatar when the player is sitting they are too far into the floor but when they stand up they are at the right height. I need for the players to not sink into the floor when their avatar loads.
16 Replies
Hi @Rex G. I'm kapa.ai, your friendly support bot. I will try to answer your question by searching through the knowledge base. :wave:
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I'm sorry, but the knowledge sources do not contain specific information about Meta Avatars loading too far into the floor when the player is sitting, or how to adjust the avatar's vertical position to prevent sinking. The available documentation covers setup, customization, and integration of Meta Avatars, but does not address calibration or offset issues related to sitting versus standing height.
If you continue to experience this issue, I recommend reaching out to the Normcore community on their Discord for further assistance, as they may have encountered and solved similar problems.
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Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
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<@918869683929768036> Kapa.ai is still learning and improving, please let me know how I did by reacting below.
My player isn't able to reach anything because a script attached the the Meta Avatar Prefab in your package sinks the player in the floor. And can I please get a response. Seems like no one is active from Normcore in here and isn't answering any questions

You’ll need to move your player root on RealtimeAvatarManager up in space to accommodate
Also, it’s a weekend. Our team is out of the office. I wouldn’t expect responses from our staff on weekends.
So the OVR Camera Rig I need to move up correct?


Or is it the Meta Avatar Player?
OVRCameraRig and the rest will follow
Great one more thing. I see other players in my apps avatar arms like this. Is there any fix for that
There arms look stuck into their body

I’m not sure. that looks like a bug with Meta’s avatars unfortunately
Ok ill try to find that. Thank you for your help
Now when my players enter into the world they are outside of the build and giant

Fixed that issue. Question how do I get the other players i see onto the floor because it looks like they are floating above the floor when they are running in the world. It seems the Meta Avatar Manager raises the players up above the floor like this. I need the players to be in the floor
Just on the floor of the world but not above or into the floor


I'm not sure to be honest. Meta Avatars latest version messed up a ton of stuff. They force everyone to be the same height which messes everything up. Do you have access to the Meta First Access forums? I know there's a lot of discussion there about how Meta should fix this because it's plaguing tons of titles.