Auto Destroy Timer Option
Add a Realtime.Instantiate or InstatiateOptions field for object lifetime for short lived objects you want the server to automatically destroy after a number of seconds. Similar to convenience methods like AudioSource.PlayClipAtPoint() or Destroy(obj, time)
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that’s a good idea! I’ll add that to the list
we’re slammed getting Normcore 3 out the door but should be easy to add that in the new year