pcherner
NNormal
•Created by pcherner on 7/17/2024 in #🤝ask-a-question
Issues after updating Unity to version 2022
Hello! I'm working on a VR project in unity and have been using normcore to sync everything. I have been able to get custom model data flowing between users and everything seemed good, until I updated my unity version to be able to support some new shaders. Now I get errors when trying to access the RealtimeView Component in the editor and when trying to run the application. The in editor error is:
TypeLoadException: Could not resolve type with token 010000a4 from typeref (expected class 'UnityEditor.Experimental.SceneManagement.PrefabStageUtility' in assembly 'UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')
and the runtime error is:
RealtimeView model is null. Was this view instantiated with GameObject.Instantiate instead of Realtime.Instantiate? Make sure you're passing a prefab name and not a prefab reference to avoid accidentally calling GameObject.Instantiate().
Let me know if anyone has run into any of this or has any ideas. I'm using Unity version 2022.3.10f1 and Normcore version 2.1
Thanks!
-Phil
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