Joshua
NNormal
•Created by gubebra on 11/19/2024 in #🤝ask-a-question
What's the max recommended number of models to have in a scene for Quest games?
Hey 🙂 A couple years ago it was in the hundreds for a Quest 1. What we ended up doing was disabling the RealtimeTransform only until the frames when it was being moved. That helped a lot.
But RT got heavily optimized recently, so I'd imagine that approach may not even be necessary anymore?
10 replies
NNormal
•Created by Joshua on 11/1/2024 in #🤝ask-a-question
Understanding clientID values
so i'll just remove that duplicate, should be fine
12 replies
NNormal
•Created by Joshua on 11/1/2024 in #🤝ask-a-question
Understanding clientID values
Yeah I do that elsewhere, I just had duplicate code within ...Replaced
12 replies
NNormal
•Created by Joshua on 11/1/2024 in #🤝ask-a-question
Understanding clientID values
this is actually an excellent answer from the bot
12 replies
NNormal
•Created by Joshua on 11/1/2024 in #🤝ask-a-question
Understanding clientID values
yeah i forgot >_<
12 replies