JimJamesJimJim
NNormal
•Created by JimJamesJimJim on 1/9/2025 in #🤝ask-a-question
Rigidbody drifts when user alt-tabs
Hello
When a Rigidbody is owned by a user who suddenly goes “inactive” (e.g. alt-tabs, loses focus, or exits), the other clients continue to see the object’s last known velocity and angular velocity. Those velocities remain “locked in” because there are no new updates coming from the owner to slow it down.
What is the most common design pattern to avoid this?
17 replies
NNormal
•Created by JimJamesJimJim on 1/1/2025 in #🤝ask-a-question
Dynamic Colliders for a Growing Rigidbody, is it possible to do this with normcore?
Hello,
I'm having a go at making a sort of Katamari Damacy game where a ball gets bigger as it collects stuff. I'd like to pick up cube colliders and add them under my Rigidbody affecting the way it rolls.
I have read that there are issues with changing transform parents, but would there be issues with enabling or disabling a pool of cubes (either by changing layers) and then moving them at runtime?
5 replies