khoi
khoi
NNormal
Created by Overay-seongmin on 3/12/2025 in #🤝ask-a-question
How to control Voice Volume?
i assume it is logarithmic rolloff by default, which starts rolling off immediately after 1 unit, so if i'm standing kinda close to someone, it's already below 1.0 volume? so if i keep logarithmic rolloff and up the min distance, the volume will be 1.0 up until the min distance so it will sound "louder" if im standing kinda close to someone but will still trail off correctly
14 replies
NNormal
Created by Overay-seongmin on 3/12/2025 in #🤝ask-a-question
How to control Voice Volume?
ok and i put it on the same gameobject where the realtimeavatarvoice component is right
14 replies
NNormal
Created by Overay-seongmin on 3/12/2025 in #🤝ask-a-question
How to control Voice Volume?
sorry i want the volume to go higher than what it currently is -- is that possible? @kapa.ai
14 replies
NNormal
Created by Overay-seongmin on 3/12/2025 in #🤝ask-a-question
How to control Voice Volume?
@Mechabit so normcore is going to set all of these every time right? for me? i can just adjust the volume right? audioSource.spatialize = true; audioSource.spatialBlend = 1f; } if (_audioClip == null) { _audioClip = AudioClip.Create("Normcore Audio Stream", 48000, 1, 48000, stream: true, delegate (float[] data) { for (int i = 0; i < data.Length; i++) { data[i] = 1f; } }); } audioSource.enabled = true; audioSource.loop = true; audioSource.clip = _audioClip; audioSource.pitch = 1f; audioSource.spatializePostEffects = true;
14 replies
NNormal
Created by Matt Sich on 5/5/2025 in #🤝ask-a-question
get room player count or auto spillover limit
yeaaaa we just implemented it too lol, we used a heartbeat timer per mechabit's advice
9 replies
NNormal
Created by khoi on 5/1/2025 in #🤝ask-a-question
Room name is ""?
Okay, we were previously doing: Connect to Offline -> Find open room -> Once found, disconnect from offline -> Connect to open room. This was the flow when we got this "" room name error. Wihtout the Connect to Offline, it works as expected and connects us to the room without taking us to ""... So player will just not have avatar while we are finding an open room but that's just something we'll settle for rn. Unsure if causal but for sure correlated.
31 replies
NNormal
Created by khoi on 5/1/2025 in #🤝ask-a-question
Room name is ""?
I know that I am only calling Connect() once and Disconnect() [from the offline room] once
31 replies
NNormal
Created by khoi on 5/1/2025 in #🤝ask-a-question
Room name is ""?
No description
31 replies
NNormal
Created by khoi on 5/1/2025 in #🤝ask-a-question
Room name is ""?
like is normcore just not returning the right room name or am i actually in a room called ""
31 replies
NNormal
Created by Harper on 1/8/2025 in #🤝ask-a-question
What's going on with offline mode?
bless! it’s very weird to call Disconnect and then continue the logic in didDisconnect haha
56 replies
NNormal
Created by khoi on 5/1/2025 in #🤝ask-a-question
Room name is ""?
can someone confirm if this is true or if the AI is capping (kap-a-ing ahaha see what i did...there... 💀 )
31 replies
NNormal
Created by khoi on 5/1/2025 in #🤝ask-a-question
Room name is ""?
@kapa.ai i see, so if i am testing and disconnecting from a room (and am the last person to leave) and then i rejoin, it may still be in cleanup state, so i can technically connect to it but the room data might be in a cleanup state and return me weird stuff like name = ""?
31 replies
NNormal
Created by khoi on 5/1/2025 in #🤝ask-a-question
Room name is ""?
@kapa.ai hmm no none of those apply. why do you think it only happens sometimes?
31 replies
NNormal
Created by khoi on 5/1/2025 in #🤝ask-a-question
Room name is ""?
@kapa.ai ok i checked your suggestions and 1) i am calling connect not room.connect 2) no i am just using the default connect 3) i am using didConnectToRoom += 4) it is connected in the connected state, but the room name is still ""
31 replies
NNormal
Created by khoi on 5/1/2025 in #🤝ask-a-question
Room name is ""?
@kapa.ai yeah i thought it was a timing issue where maybe i was calling connect twice or im changing the name asynchronously but i logged both of those too and it is only calling once and the name is set right before i make the call.
31 replies
NNormal
Created by khoi on 5/1/2025 in #🤝ask-a-question
Room name is ""?
this only happens sometimes btw
31 replies
NNormal
Created by Harper on 1/8/2025 in #🤝ask-a-question
What's going on with offline mode?
yeah or at least say in the error message or make it clearer in the docs 😅
56 replies
NNormal
Created by Harper on 1/8/2025 in #🤝ask-a-question
What's going on with offline mode?
no i did not so the ai was right haha
56 replies
NNormal
Created by DC on 1/16/2025 in #🤝ask-a-question
is there a way to count the connections to the room without using the Avatar Manager
I think the issue is that if you close the app, all the OnDestroys happen at once, and thr Avatar is destroyed after the disconnect and so it is hard to have something that listens to the RealtimeAvatarManager and is the literal last thing to fire off a “player left” event to our database to update the players in room count.
13 replies
NNormal
Created by khoi on 4/30/2025 in #🤝ask-a-question
Is didConnectToRoom realtime different from the original?
Hmmm, idk, none of these cases are what I'm experiencing so I wonder if this is a bug. I'll get a repro later if I have time.
8 replies