xulipa
xulipa5mo ago

Animate hands on avatar

How can I animate the hands on the avatar when pressing the grab button on the VR player prefab avatar. It's all rigged already.
4 Replies
kapa.ai
kapa.ai5mo ago
Hi @xulipa. I'm kapa.ai, your friendly support bot. I will try to answer your question by searching through the knowledge base. :wave: ---------------------- Hmm, I don't know enough to give you a confident answer yet. The knowledge sources provided do not contain specific information on how to animate the hands of an avatar when pressing the grab button on the VR player prefab avatar in NormalVR. However, the RealtimeAvatar component in NormalVR is responsible for synchronizing the head and hands positions and active states. You might need to create a custom script to animate the hands based on the input from the grab button. For more information, you can refer to the NormalVR documentation (https://normcore.io/documentation/realtime/xr/avatars#realtimeavatar). ---------------------- Note: you can ask me a follow up question by @ mentioning me again :speech_balloon: ----------------------
kapa.ai
kapa.ai5mo ago
<@725231244169707600> kapa.ai is still learning and improving, please let us know how it did by reacting below
Mechabit
Mechabit5mo ago
Custom model or realtime transform on all joints You just need the rotations of each finger joint Or if you're using preset hand poses just sync the pose id if you add RT to all joints on your avatar remember to also request ownership of all the RTs
xulipa
xulipaOP5mo ago
Appreciated. Will try this in a couple of days!

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