N
Normal
K
Normal
•
11mo ago
•
5 replies
KneehighPark
Calling Realtime.Destroy(GameObject gameObject)
When destroying a prefab
/gameobject
(that was instantiated through Realtime
.Instantiate
) using Realtime
.Destroy
, is MonoBehavior
.OnDestroy
(
) guaranteed to run
?
Normal
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