KneehighPark
NNormal
•Created by KneehighPark on 2/11/2025 in #🤝ask-a-question
Calling Realtime.Destroy(GameObject gameObject)
When destroying a prefab/gameobject (that was instantiated through Realtime.Instantiate) using Realtime.Destroy, is MonoBehavior.OnDestroy() guaranteed to run?
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