RonJamesR
Normal4mo ago
10 replies
RonJames

RealtimeView inside a scene

So I'm having this issue where I have a series of prefabs inside my scene which all have realtime models. They are multiple instances of the same prefab but are not instatiated. Rather hand placed and enabled after start in my game scene. I seem to be getting the error RealtimeView model is null. Was this view instantiated with GameObject.Instantiate instead of Realtime.Instantiate? Make sure you're passing a prefab name and not a prefab reference to avoid accidentally calling GameObject.Instantiate(). when I enable them in the scene. I have a realtime component setup that does connect to the server.
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