solarS
Normal4mo ago
8 replies
solar

ownership transfer requiring to clear in instantiated objects?

objects that are already in scene view are fine, but when i instantiate an object through
GameObject item = Realtime.Instantiate
 (
     items[index].name,
     other.transform.position,
     Quaternion.identity,
     new Realtime.InstantiateOptions
     {
         preventOwnershipTakeover=false,
         destroyWhenOwnerLeaves=true,
         ownedByClient=true
     }
 ); 
and i try to transfer ownership from one client to another, it requires a clear?
Was this page helpful?