SoundGuy2
NNormal
•Created by SoundGuy2 on 2/6/2025 in #🤝ask-a-question
Problem syncing objects after instanciating.
yeah but that's the problem - the VR head is synced between clients but i can't seen to be able to set the new spanwed object to be under the VR head as aparent. i'll try to think of a workdaround...
13 replies
NNormal
•Created by SoundGuy2 on 2/6/2025 in #🤝ask-a-question
Problem syncing objects after instanciating.
how do i sync a realtime transform world coordicates instead of local ones?
13 replies
NNormal
•Created by SoundGuy2 on 2/6/2025 in #🤝ask-a-question
Problem syncing objects after instanciating.
is there no way to reparent realtime objects?
13 replies
NNormal
•Created by SoundGuy2 on 2/6/2025 in #🤝ask-a-question
Problem syncing objects after instanciating.
This is my code:
// local is a bool that determines if the object is local or a child of the VR player
// Instantiate the CubePlayer for this client once we've successfully connected to the room. Position it 1 meter in the air.
var options = new Realtime.InstantiateOptions {
ownedByClient = local, // Make sure the RealtimeView on this prefab is owned by this client.
preventOwnershipTakeover = local, // Prevent other clients from calling RequestOwnership() on the root RealtimeView.
useInstance = _realtimeUserInstance // Use the instance of Realtime that fired the didConnectToRoom event.
};
GameObject go = Realtime.Instantiate(PrimitivePrefab.name, options);
RealtimeTransform rtTransform = go.GetComponent<RealtimeTransform>();
if (rtTransform == null) {
Debug.LogError("No RealtimeTransform in Primitive Spawner");
}
if (local) {
go.transform.parent = this.transform;
}
else {
_vrHead ??= FindFirstObjectByType<VRHead>();
if (_vrHead) {
go.transform.parent = _vrHead.transform;
} else {
Debug.LogError("Missing VRHead to spawn attached primitive");
}
}
go.GameObject().transform.localPosition = pos; go.GameObject().transform.localRotation = rot;
go.GameObject().transform.localPosition = pos; go.GameObject().transform.localRotation = rot;
13 replies
NNormal
•Created by SoundGuy2 on 3/7/2024 in #🤝ask-a-question
Button press on one client
@Normcore Assistant this is also not good. the event being only received in the remote client every once in a while . is it possible that the trigger changs to 0 in the local client before sendingg the button number ?
45 replies
NNormal
•Created by SoundGuy2 on 3/7/2024 in #🤝ask-a-question
Button press on one client
@Normcore Assistant the code above is faulty. I'm getting an endless calls to the EventDidFire function after pressing the button once
45 replies
NNormal
•Created by SoundGuy2 on 3/7/2024 in #🤝ask-a-question
Video Stream?
@kapa.ai not Audiosteam, Video stream
9 replies
NNormal
•Created by SoundGuy2 on 3/7/2024 in #🤝ask-a-question
Button press on one client
@Normcore Assistant what about that .g file that is being auto regerated?
45 replies
NNormal
•Created by SoundGuy2 on 3/7/2024 in #🤝ask-a-question
Button press on one client
@Normcore Assistant what about that .g file that is being auto regerated?
45 replies
NNormal
•Created by SoundGuy2 on 3/7/2024 in #🤝ask-a-question
Button press on one client
@Normcore Assistant can the realtimeModel and component in the last example can be in the same Cs file or do i need to put the model in a separate cs file like in the other examples
45 replies
NNormal
•Created by SoundGuy2 on 3/7/2024 in #🤝ask-a-question
Button press on one client
ok thanks @Normcore Assistant
45 replies
NNormal
•Created by SoundGuy2 on 3/7/2024 in #🤝ask-a-question
Button press on one client
@Normcore Assistant does you last example use RPC or not?
45 replies
NNormal
•Created by SoundGuy2 on 3/7/2024 in #🤝ask-a-question
Button press on one client
@Tom why isn't this code nice like in the tickets you opened?
45 replies
NNormal
•Created by SoundGuy2 on 3/7/2024 in #🤝ask-a-question
Button press on one client
@Normcore Assistant
can you give me the following core -
I am pressing a button with an int number in one client
a function is called in another client with that number in the other clients
45 replies