NormalMark
NormalMark
NNormal
Created by Robi 🐋 on 10/5/2024 in #🤝ask-a-question
Normcore Meta Avatars Setup Issues
Which version of Meta Avatars SDK are you using?
164 replies
NNormal
Created by Robi 🐋 on 10/5/2024 in #🤝ask-a-question
Normcore Meta Avatars Setup Issues
I've only tested scaling in the editor, so I'll test it on Quest
164 replies
NNormal
Created by Robi 🐋 on 10/5/2024 in #🤝ask-a-question
Normcore Meta Avatars Setup Issues
I'll look into it
164 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
If it works in LateUpdate but not Update then we'd know a different script is interfering
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
Or even LateUpdate()
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
Try running your logic in Update()
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
I'm not very familiar with that component, it's the sample rig from Meta right?
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
Like the OVRCameraRig
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
I would guess something else is overwriting the position in an Update() call later
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
No description
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
A script like this:
c#
using UnityEngine;

public class CharacterController : MonoBehaviour
{
public float FloorY;

private void Awake()
{
var pos = transform.position;
pos.y = FloorY;
transform.position = pos;
}
}
c#
using UnityEngine;

public class CharacterController : MonoBehaviour
{
public float FloorY;

private void Awake()
{
var pos = transform.position;
pos.y = FloorY;
transform.position = pos;
}
}
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
There's many ways to structure that code, here's a simple approach I would do:
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
Alternatively the most simple solution I guess could be to lower the scene until the floor matches exactly Y=0. If the scene is simple enough to do that easily.
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
This should do the trick, if not could you describe your Unity scene and setup?
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
You can test it in the editor by dragging the transform directly until the feet align with the floor
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
It's Meta Avatar Player(Clone) by default
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
No description
31 replies
NNormal
Created by Rex G on 2/18/2025 in #🤝ask-a-question
Meta Avatar Positioning
Hey, by default the feet of the avatar should be at the Y=0 of your scene
31 replies
NNormal
Created by Rex G on 2/11/2025 in #🤝ask-a-question
My Meta Avatars not showing up
8 replies
NNormal
Created by Mikameel on 2/14/2025 in #🤝ask-a-question
Avatar not returning after taking headset on / off
Or just the player in your game
22 replies