Outlawdlaw
Outlawdlaw
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
Oh well, thanks for the assistance
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
Nope, nothing in my code, unless it's something to do with other packages, but that seems unlikely. Added an OnDestroyed method to the player and it doesn't fire either
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
Hmm... there's nothing I've added to destroy players. Haven't even begun with disconnection logic and the rest
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
Yea, I'm going to redo it as I just copied this from the docs to get it working asap
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
The player code or the code spawning the player?
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
In a sense. I have a Network Manager that's a singleton where I create and join a room. Then I load a new scene and spawn the avatar when the scene loads. The player and the rest aren't singletons
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
I very briefly get a log telling me there are 2 audio listeners in the scene for the second player, which leads me to believe that the first avatar is possibly spawned for the second player but then removed🤷‍♂️
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
I manually provide a room name, if it makes a difference
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
No description
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
Alright
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
Just the one. They spawn fine for the first player
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
Yes, that's how I know there's only one clone
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
On the first player to join / create the room, both players are visible and spawned. On subsequent joiners there's only one player spawned
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
I'm not using an XR rig, just a basic hoverbird avatar
46 replies
NNormal
Created by Outlawdlaw on 6/29/2024 in #🤝ask-a-question
First player isn't synced to other players, while other players are visible to the first player
@Normcore Assistant I'm following the basic getting started tutorial, I haven't used RPCs or done anything to the datastore
46 replies
NNormal
Created by Outlawdlaw on 6/25/2024 in #🤝ask-a-question
How do I determine whether connecting to a room failed?
Thank you
14 replies
NNormal
Created by Outlawdlaw on 6/25/2024 in #🤝ask-a-question
How do I determine whether connecting to a room failed?
@Normcore Assistant when does the 'connected' property get set? Polling isn't great
14 replies
NNormal
Created by Outlawdlaw on 6/25/2024 in #🤝ask-a-question
How do I determine whether connecting to a room failed?
@Normcore Assistant does it still fire the didConnectToRoom event if it fails to connect?
14 replies