Ryan Green
Ryan Green
NNormal
Created by Ryan Green on 8/1/2024 in #🤝ask-a-question
allocateUTF8 is not defined
I was able to get past the error by adding
webGLEmscriptenArgs: -s EXTRA_EXPORTED_RUNTIME_METHODS='["allocateUTF8"]'
webGLEmscriptenArgs: -s EXTRA_EXPORTED_RUNTIME_METHODS='["allocateUTF8"]'
to my ProjectSettings.asset file
7 replies
NNormal
Created by Ryan Green on 7/27/2024 in #🤝ask-a-question
Discord Embedded App SDK
i found evidence of fusion users getting things working (however via multiple hops because of the proxy issue, so i'm not sure if that was viable anyway) discord seems to recommend colyseus because activity apps need to be hosted as a node server, but was hoping to use a more robust implementation like yours 🙂
16 replies
NNormal
Created by Ryan Green on 7/27/2024 in #🤝ask-a-question
Discord Embedded App SDK
yeah. it's in developer preview right now. was excited about getting normcore games working in it. https://discord.com/developers/docs/developer-tools/embedded-app-sdk i was using this library for discord integration... https://github.com/Furnyr/Dissonity my road block was in connecting to the server. they make you proxy all requests. I was seeing it connect via websocket, but then I would get a failure on trying to create a webrtc peer connection. further digging made me realize that discord doesn't yet support webrtc in their wrapper
16 replies
NNormal
Created by Ryan Green on 7/27/2024 in #🤝ask-a-question
Discord Embedded App SDK
word
16 replies
NNormal
Created by Ryan Green on 8/1/2024 in #🤝ask-a-question
allocateUTF8 is not defined
ah ok, I'll see if there are any unity issues related to this.
7 replies
NNormal
Created by Ryan Green on 7/27/2024 in #🤝ask-a-question
Discord Embedded App SDK
it turns out Discord does not support WebRTC in their embedded apps. So that was the priamry issue. Wondering if there's a version of normcore that could exist as websocket only? or is webrtc essential?
16 replies
NNormal
Created by Ryan Green on 7/27/2024 in #🤝ask-a-question
Discord Embedded App SDK
apologies
16 replies
NNormal
Created by Ryan Green on 7/27/2024 in #🤝ask-a-question
Discord Embedded App SDK
it looks like discord makes me proxy through their servers. So i'm able to setup a /normcore end point that proxies to normcore-matcher.normcore.io:3000 is that a possibility without having to switch to a private plan @Normal Team ?
16 replies
NNormal
Created by Ryan Green on 7/27/2024 in #🤝ask-a-question
Discord Embedded App SDK
I'm realizing this is an issue on the discord side as they proxy requests, so I'll have to see if it's possible to proxy connections to normcore
16 replies
NNormal
Created by Ryan Green on 7/9/2024 in #🤝ask-a-question
Is there a way to change ownership automatically when remote rigidbody is owned by another client?
@Normcore Assistant can I override this default behavior so that if the second object is already owned by another client, request ownership still occurs on collision
11 replies
NNormal
Created by Ryan Green on 6/1/2024 in #🤝ask-a-question
'Networking.NetworkSpawnerModel' is missing the class attribute
aha, nm. moving the model definition into its own file fixed it
7 replies
NNormal
Created by Ryan Green on 6/1/2024 in #🤝ask-a-question
'Networking.NetworkSpawnerModel' is missing the class attribute
@maxweisel is this something you've seen before?
7 replies
NNormal
Created by Ryan Green on 6/1/2024 in #🤝ask-a-question
are all properties on a model updated at the same time?
@Max this ai assistant is dope
7 replies
NNormal
Created by Ryan Green on 6/1/2024 in #🤝ask-a-question
Asset Packages/com.normalvr.normcore/Normal.Realtime.Profiler has no meta file
cool thanks!
14 replies
NNormal
Created by Ryan Green on 6/1/2024 in #🤝ask-a-question
Asset Packages/com.normalvr.normcore/Normal.Realtime.Profiler has no meta file
i tried deleting just the packagecache, but i'll try deleting the library next
14 replies
NNormal
Created by Ryan Green on 6/1/2024 in #🤝ask-a-question
Asset Packages/com.normalvr.normcore/Normal.Realtime.Profiler has no meta file
2022.3.23f1 mac silicon
14 replies