Jordan
NNormal
•Created by Jordan on 1/14/2025 in #🤝ask-a-question
Information about RealtimeAvatarVoice
Hey there, newbie to Normcore here, really excited to get going with this multiplayer package I've heard so much about.
I'm making a multiplayer VR game, and I'd like to use the player's voice data to interact with OpenAI's realtime API for certain interactions. Looking at the RealtimeAvatarVoice page (Realtime API -> XR -> Voice Chat), no information is given about how to use the
voiceData
class member I can see in Visual Studio when searching through the components of RealtimeAvatarVoice
.
I see that voiceData
is a float[]
, but any other info about it is a guess: the bit-depth, sample length, etc. I'm working towards converting it into something that OpenAI can parse but I can't do that if I don't have more information about it.9 replies