Alix Ollivier
Alix Ollivier
NNormal
Created by Alix Ollivier on 4/15/2025 in #🤝ask-a-question
I'm getting horrible echoes
@maxweisel
26 replies
NNormal
Created by Alix Ollivier on 4/15/2025 in #🤝ask-a-question
I'm getting horrible echoes
All players play the game through the Meta Quest store. I run my game on a Quest 2, others with Quest 3 have had the same issues. It's only been in the last month or so, which makes me think that when I came back from SF, I probably broke some audio settings while pulling the project from GitHub.
26 replies
NNormal
Created by Alix Ollivier on 4/15/2025 in #🤝ask-a-question
I'm getting horrible echoes
I thought I had figured it out, but it turns out that echoes only happen for one player, I believe it may be the second player to join a room. They hear their own voice coming from another player because the other player's mic picks up the sound from their headset.
26 replies
NNormal
Created by Alix Ollivier on 4/15/2025 in #🤝ask-a-question
I'm getting horrible echoes
I'm on Quest 2 I'm hoping the issue is just that I had a avatar voice script on the main camera as well as the normcore rig
26 replies
NNormal
Created by Alix Ollivier on 4/15/2025 in #🤝ask-a-question
I'm getting horrible echoes
how can i test this without uploading a new patch to the store? @Normcore Assistant
26 replies
NNormal
Created by Alix Ollivier on 4/15/2025 in #🤝ask-a-question
I'm getting horrible echoes
if i realtime avatar voice on both my main camera and my normcore player prefab, does it mean I'm doubling the voice? @Normcore Assistant
26 replies
NNormal
Created by Alix Ollivier on 2/21/2025 in #🤝ask-a-question
Full room disconnects everyone
@maxweisel I never ended up logging anything, and I have since changed how the lobby system works, so I'm unclear if this is still an issue. I went back into my old footage and found this: https://youtube.com/shorts/ShJfrUFGupg?feature=share Is there a way I can make 8 bot normcore players to test if the issue is still there / test my new lobby sorting system?
37 replies
NNormal
Created by Alix Ollivier on 2/21/2025 in #🤝ask-a-question
Full room disconnects everyone
@Mechabit , would you be willing to share your unity lobby code?
37 replies
NNormal
Created by Alix Ollivier on 2/21/2025 in #🤝ask-a-question
Full room disconnects everyone
I have normcore free for now
37 replies
NNormal
Created by Alix Ollivier on 2/21/2025 in #🤝ask-a-question
Full room disconnects everyone
I don't have any code related to normcore connection afaik. It's just the "login on start" option
37 replies
NNormal
Created by Alix Ollivier on 2/21/2025 in #🤝ask-a-question
Full room disconnects everyone
@Normcore Assistant is there any way to try connecting to a room and stop the player if the room is full?
37 replies
NNormal
Created by Alix Ollivier on 1/14/2025 in #🤝ask-a-question
Can't connect to normcore all of a sudden?
I'm in Thailand visiting my family, I restarted my PC and the connection started working. I think we have a wonky router, was having difficulties connecting to the Meta store recently until I reset router.
8 replies
NNormal
Created by Alix Ollivier on 1/13/2025 in #🤝ask-a-question
How can I sync a trail renderer?
It was the emitting box. In the editor, emitting is on, but when I start a game in my Quest, I click on the Quest player from my Unity Editor and the emitting is off. I guess there's a setting somewhere that's disabling it when the game starts. Not sure why...
20 replies
NNormal
Created by Alix Ollivier on 1/13/2025 in #🤝ask-a-question
How can I sync a trail renderer?
I see the object move when the player moves, I see the arms move according to the arms of the player, but I don't see the trail.
20 replies
NNormal
Created by Alix Ollivier on 1/13/2025 in #🤝ask-a-question
How can I sync a trail renderer?
No description
20 replies
NNormal
Created by Alix Ollivier on 1/13/2025 in #🤝ask-a-question
How can I sync a trail renderer?
I have the color property synced, but I don't see the trail itself for some reason.
20 replies