Camobiwon
NNormal
•Created by Mechabit on 3/11/2024 in #💭feature-request
Oculus Nonce Check
def, I've been concerned of it for a while as just a thought
14 replies
NNormal
•Created by Mechabit on 3/11/2024 in #💭feature-request
Oculus Nonce Check
Would this be handled on the clientside end or the serverside connection end? If it's on the clientside it's like stupidly easy to bypass if you mod the game, just harmonypatch whatever method to return that you are a valid user
14 replies
NNormal
•Created by Camobiwon on 12/3/2024 in #🤝ask-a-question
Best way for syncing data "generically" in Normcore?
Looked into this from 2.13 and sadly it doesn't seem like it works for my case
However I am glad that it was added at all! I'm sure I'll have a use case in the future
9 replies
NNormal
•Created by Camobiwon on 12/3/2024 in #🤝ask-a-question
Best way for syncing data "generically" in Normcore?
It's a model used in a RealtimeSet, multiple things can call this and use the byte array genetically, could be say a float, int, vector3, etc..
Scripts already need to know the type to serialize / deserialize so it would be known at compile time, the API seems like it'd work quite well but I do also have some additional data besides just the generic one
9 replies
NNormal
•Created by cryptomax on 11/30/2024 in #💭feature-request
Gracefully handle Activating realtime objects in scene?
Good to know for sanity sake!
8 replies
NNormal
•Created by cryptomax on 11/30/2024 in #💭feature-request
Gracefully handle Activating realtime objects in scene?
Could you make a custom model that syncs a bool onenable / disable?
8 replies
NNormal
•Created by cryptomax on 11/30/2024 in #💭feature-request
Gracefully handle Activating realtime objects in scene?
That would be an extra reliable bool to sync for every model. AFAIK normcores vision is minimal data possible and you tell it what to sync
8 replies
NNormal
•Created by Mechabit on 3/11/2024 in #💭feature-request
Oculus Nonce Check
Yeah this was always a mild worry I would have when using Normcore for release, if someone could just pirate the game and skip entitlement checks with whatever means
14 replies