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Normcore is lag even though I try it sample scenes with Pro License
Networking Scale
Example: When I join a room the initalize size of the cube is 1. The cube starts to scale up every 5 seconds and increases by 0.05 When my friend joins the room, the cube isn't the same size that I see. They see the cube's size at its original scale of 1....
How to play sounds?
how to see if player is connected to room
How to sync a reference to a gameobject
Normcore causing editor errors when I launch Unity
"Asset Packages/com.normalvr.normcore/Plugins/Mac/RealtimeClient.bundle/Contents has no meta file, but it's in an immutable folder. The asset will be ignored.All other errors look similar....
Is there a way to manually trigger a timeout?
Re-subscribing to delegate events on scene change
Checking realtimeTransform.isOwnedLocallySelf
Suddenly unable to connect to Normcore servers
Realtime: Connecting to room "AdminRoom"
then Disconnected
.
Eventually it throws the unable to connect error, and will ocassionally give me: Realtime (native): BidirectionalClient: Connection Error: Unable to connect to webgl-demo.normcore-matcher.normcore.io on port 3000, error: Cancelled
...If two players request ownership at the same moment
Is there a way to make my own avatar invisible to myself but keep it visible for others?
What's the best way to change scenes across all clients?
Trying to update a value reliably
Does syncing a rigidbody with realtime transform while kinematic limit the values being synced?
How to make a custom model using a type other than Color?
Manually syncing position, rotation at 20hz?
How do I check the latency of the connected player?
ping
property of the Realtime
class. This property returns the local client's last known ping with the server in milliseconds.
Here is how you can access it:
...I'm trying to use Normcore to send audio source data over multiplayer.